diff --git a/src/DetectorConstruction.cc b/src/DetectorConstruction.cc index 1bfcfd7..64444fb 100644 --- a/src/DetectorConstruction.cc +++ b/src/DetectorConstruction.cc @@ -51,12 +51,12 @@ G4VPhysicalVolume *DetectorConstruction::Construct() { G4double layerSizeY = nScBar * scSizeX + nScBar * scGapX; G4double layerSizeZ = scSizeZ + scGapZ; - G4double concreteX = 20 * cm; - G4double concreteY = 20 * cm; - G4double concreteZ = 20 * cm; - G4double targetX = 5 * cm; - G4double targetY = 5 * cm; - G4double targetZ = 2 * cm; + G4double concreteX = 30 * cm; + G4double concreteY = 30 * cm; + G4double concreteZ = 30 * cm; + G4double targetX = 10 * cm; + G4double targetY = 10 * cm; + G4double targetZ = 5 * cm; G4double worldSizeX = 1.2 * layerSizeX; G4double worldSizeY = 1.2 * layerSizeY; @@ -155,7 +155,7 @@ G4VPhysicalVolume *DetectorConstruction::Construct() { logicScX->SetVisAttributes(new G4VisAttributes(G4Colour(.0, 1.0, 1., 1.0))); logicScY->SetVisAttributes(new G4VisAttributes(G4Colour(0.0, 0.0, 1., 0.4))); logConcrete->SetVisAttributes(new G4VisAttributes(G4Colour(.8, .3, .3, 0.3))); - logTarget->SetVisAttributes(new G4VisAttributes(G4Colour(1., .3, .3, 1.0))); + logTarget->SetVisAttributes(new G4VisAttributes(G4Colour(.3, 1., .3, 1.0))); // always return the physical World // diff --git a/src/PrimaryGeneratorAction.cc b/src/PrimaryGeneratorAction.cc index b0b475e..1ba3e7c 100644 --- a/src/PrimaryGeneratorAction.cc +++ b/src/PrimaryGeneratorAction.cc @@ -25,7 +25,7 @@ PrimaryGeneratorAction::PrimaryGeneratorAction() particleTable->FindParticle(particleName = "mu+"); fParticleGun->SetParticleDefinition(particle); fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 0., -1.)); - fParticleGun->SetParticleEnergy(6. * GeV); + fParticleGun->SetParticleEnergy(4. * GeV); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......