remove strobe parts since it is on its own branch
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@@ -19,7 +19,6 @@ module top(i_clk, o_led, o_led_row_0, i_request, o_busy);
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reg [WIDTH-1:0] counter;
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reg [3:0] state;
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reg [5:0] led_buf; // output buffer, take into account the icefun use active low LED
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// reg strobe;
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reg busy_buf;
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wire req_buf;
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@@ -30,7 +29,6 @@ module top(i_clk, o_led, o_led_row_0, i_request, o_busy);
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initial begin
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led_buf = 6'h0;
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// {strobe, counter} = 0;
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counter = 0;
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state = 0;
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busy_buf = 0;
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@@ -46,13 +44,10 @@ module top(i_clk, o_led, o_led_row_0, i_request, o_busy);
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always @(posedge clk_12MHz) begin
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if (busy_buf)
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counter <= counter + 1'b1;
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// {strobe, counter} <= counter + 1'b1;
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else
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// {strobe, counter} <= 0;
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counter <= 0;
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end
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// state change once strobe starts
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always @(posedge clk_12MHz) begin
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if (!busy_buf && req_buf)
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state <= 4'h1;
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@@ -64,7 +59,6 @@ module top(i_clk, o_led, o_led_row_0, i_request, o_busy);
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// fsm for led_buf
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always @(posedge clk_12MHz) begin
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// if (strobe)
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case (state)
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4'h1: led_buf <= 6'b00_0001;
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4'h2: led_buf <= 6'b00_0010;
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